Lucas (Light) Light · Attack · 4★
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Cutoffs P1: 800 P2: 1,118 P3: 1,200 G1: 1,300 G2: 1,397 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Lucas (Light)
Name Lucas
Element Light
Archetype Attack
Natural Stars
Skill-ups to Max
×9
Awaken Bonus
✨ Leader Skill: Increases Attack Power of ally monsters by 25%
Base Stats ⓘ
HP 9,885
25th %ile: 9885
Median: 10215
75th %ile: 10545
Lucas (Light): 9,885
9390 12345
ATK 780
25th %ile: 812
Median: 845
75th %ile: 867
Lucas (Light): 780
747 1098
DEF 538
25th %ile: 593
Median: 615
75th %ile: 637
Lucas (Light): 538
406 714
SPD 107
25th %ile: 101
Median: 103
75th %ile: 105
Lucas (Light): 107
95 123
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 30%
Lucas (Light): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Lucas (Light): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Lucas (Light): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill All

Increases the Attack Power of ally monsters by 25%.

Stat: Attack Power Bonus: +25%

Combat Knife
Combat Knife 2x Hits

Swings a dagger to attack the enemy 2 times and subsequently increases your Attack Power for 2 turns.

Max Skill: +35% Damage
Mult: ATK 1.9*ATK x 2
Effects: Increase ATK
▸Damage +5%
▸Damage +5%
▸Damage +10%
▸Damage +15%
Sharp Strike
Sharp Strike

Attacks the enemy to leave a Branding Effect for 1 turn. This attack will also decrease the enemy's Defense for 2 turns if it lands as a Critical Hit. Instantly gains another turn if the target's HP is less than 50% after the attack.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +30% Damage
Mult: ATK 5.6*ATK
Effects: Brand Decrease DEF Additional Turn
▸Damage +5%
▸Damage +5%
▸Damage +10%
▸Damage +10%
▸Cooltime Turn -1
Born to Fight (Passive)
Born to Fight (Passive) Passive

The attacks performed on your turns will generate a shield that's equivalent to the damage dealt for 1 turn. Also, increases your Critical Rate by 30% and damage proportionate to the shield amount granted on yourself, up to 200%, with every attack. [Automatic Effect]

Max Skill: (no skill-ups)
Effects: Shield Increase CRI Rate

November 27, 2024 Balance Patch

November 27, 2024 · Patch #71 · 1 change
Full patch ↗
Sharp StrikeS2
Skill Change
Inflicts Continuous Damage for 2 turns Applies Branding for 1 turn

January 23, 2020 Balance Patch

January 23, 2020 · Patch #37 · 1 change
Full patch ↗
Born to Fight (Passive)S3
Skill Change
(As-is) The attacks performed on your turns will generate a shield that lasts for 1 turn. The shield is equivalent to 50% of the damage dealt. Also, increases your Critical Rate by 30% and deals additional damage that's proportionate to the shield amount granted on yourself with every attack. [Automatic Effect] (To-be) The attacks performed on your turns will generate a shield that's equivalent to the damage dealt for 1 turn. Also, increases your Critical Rate by 30% and damage proportionate to the shield amount granted on yourself, up to 200%, with every attack. [Automatic Effect]

January 07, 2020 Balance Patch

January 07, 2020 · Patch #36 · 1 change
Full patch ↗
Sharp StrikeS2
Skill Change
Instantly gains another turn if the target has 30% or less HP after the attack. Instantly gains another turn if the target's HP is less than 50% after the attack.

July 29, 2019 Balance Patch

July 29, 2019 · Patch #32 · 1 change
Full patch ↗
Sharp StrikeS2
Skill Fixed
The monster will gain another turn immediately even if the attacked enemy gets defeated.

August 30, 2018 Balance Patch

August 30, 2018 · Patch #28 · 1 change
Full patch ↗
Sharp StrikeS2
Effect added
[Effect added] Instantly gains another turn if the target has 30% or less HP after the attack.

November 29, 2017 Balance Patch

November 29, 2017 · Patch #23 · 1 change
Full patch ↗
Born to Fight (Passive)S3
Effect added
[Effect added] Inflicts additional damage that's proportionate to the shield amount granted on yourself to the enemy target with every attack
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